Tournament Note
IMPORTANT: PLEASE READ...SEEDING PROCEDURE (First factor is Win-Loss record)Two Way Tie1. Head to Head between tied teams2. Total Run differential3. Runs Allowed4. Runs Scored5. Actual run differential in last pool game6. Coin FlipThree (or more) Way Tie1. Head to Head (if sweep)2. Total Run differential3. Runs Allowed4. Runs Scored5. Actual run differential in last pool game6. Coin FlipRA=Runs AllowedRS=Runs ScoredLAD=Last Actual DifferentialIMPORTANT: Run differential maximum1. Forfeits will be scored 7-02. Maximum run spread per game is 7 regardless of score.Note: When 3 or more teams are tied and there is not a common opponent amongst all tied teams, run differential is the first tie breaker.Ties will be counted as a .5 win and .5 loss.
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